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Introduction: Napoleon
JanellCore 0 360
12/28/2006 12:40 AM
Rule #1 - Don't know what you don't know
JanellCore 0 313
12/28/2006 12:41 AM
Rule #2 - Get to a known state and stay there
JanellCore 0 350
12/28/2006 12:41 AM
Rule #3 - Remember the triangle
JanellCore 0 340
12/28/2006 12:42 AM
Rule #4 - Don't go dark
JanellCore 0 324
12/28/2006 12:42 AM
Rule #5 - Use feature teams
JanellCore 0 578
12/28/2006 12:43 AM
Rule #6 - Use ZD milestones
JanellCore 0 619
12/28/2006 12:43 AM
Rule #7 - Don't flip the bozo bit
JanellCore 0 433
12/28/2006 12:44 AM
Rule #8 - Beware of a guy in a room
JanellCore 0 570
12/28/2006 12:44 AM
Rule #9 - When slipping don't fall
JanellCore 0 431
12/28/2006 12:44 AM
Rule #10 - Never trade a bad date for an equally bad date
JanellCore 0 634
12/28/2006 12:45 AM
Rule #11 - Low tech is good
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Rule #12 - Design time at design time
JanellCore 0 647
12/28/2006 12:45 AM
Rule #13 - If you build it, it will ship
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12/28/2006 12:46 AM
Rule #14 - Enrapture the customer
JanellCore 0 526
12/28/2006 12:46 AM
Rule #15 - Remember one thing - Unity
JanellCore 0 590
12/28/2006 12:46 AM
Rule #16 - State your theme
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12/28/2006 12:47 AM
Rule #17 - Go for scenarios
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Rule #18 - Establish a shared vision
JanellCore 0 541
12/28/2006 12:47 AM
Rule #19 - Categorize the content
JanellCore 0 678
12/28/2006 12:48 AM
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